The 10 weapons in UT are your tools to make frags and defend yourself, so you should know them well.
. | Damage/s | Damage/hit | Rate of fire | Splash/Range | Impact Hammer primary | 68h | 135h | - | 90uu | Impact Hammer secondary | 41h | 30h | 1.35/s | 180uu | Enforcer primary | 70h | 25h | 2.8/s | - | Enforcer secondary | 95h | 25h | 3.8/s | - | Double Enforcer primary | 140h | 25h | 5.6/s | - | Double Enforcer secondary | 190h | 25h | 7.6/s | - | Bio Rifle primary | 230h | 60h | 3.84/s | 150uu | Bio Rifle secondary | 117h | 481.5h | - | 250uu | Shock Rifle primary | 84h | 60h | 1.4/s | - | Shock Rifle secondary | 172h | 82.5h | 2.1/s | 70uu | Shock Rifle Combo | 210h | 247.5h | 1.75/s | 250uu | Pulse Gun primary | 185h | 30h | 6.1/s | - | Pulse Gun secondary | 114h | - | - | 810uu | Ripper primary | 130h | 45h | 2.9/s | - | Ripper headshot | 455h | 157h | 2.9/s | - | Ripper secondary | 78h | 52h | 1.5/s | 180uu | Minigun primary | 140-234h | 15-22.5h | 10.4/s | - | Minigun secondary | 169-281h | 15-22.5h | 12.5/s | - | Flak Cannon primary | 269h | 192h | 1.4/s | - | Flak Cannon secondary | 284h | 225h | 1.1/s | 150uu | Rocket Launcher primary | 135h | 112.5h | 1.2/s | 220uu | Rocket Launcher secondary | 144h | 120h | 1.2/s | 200uu | Sniper Rifle | 115h | 67.5h | 1.7/s | - | Sniper Rifle headshot | 255h | 150h | 1.7/s | - |
To clarify 1 thing from the beginning, only the ripper primary and the sniper rifle can do headshots. With all the other weapons it doesn`t matter where you hit. A headshot is a hit in the upper third of the player model. |